Publication date: 2018-06-01 19:40
The player can control five craft without the use of cheat codes: X-wing , A-wing , Y-wing , Snowspeeder and V-wing.  Each vehicle offers a unique armament arrangement, as well as varying degrees of speed and maneuverability.  The game initially restricts the player to a particular craft for each level however, after the player has completed a level, he or she can replay it with any available craft.  Levels set on non-atmospheric moons expose the player's craft to space, but as on other levels, the craft is vertically confined.  Nine bonus power-ups are hidden in different levels throughout the game. These bonuses improve a craft's weapons or durability and are applied to each eligible craft for the remainder of the game. 
Unlike the Star Wars: X-Wing computer game series that emphasizes space combat simulation , Rogue Squadron is a fast-paced, arcade-style action game.  Each of the game's sixteen levels introduces mission objectives that must be completed to progress to the next level. These objectives are divided into four categories: search and destroy, reconnaissance, rescue and protect.  Enemy aircraft are primarily composed of TIE fighters and probe droids. Ground defenses are more varied and include three different walkers , laser and missile turrets, stormtroopers and speeder bikes. 
The First Order can only operate effectively with the absolute loyalty of its followers. Should any soldier be found guilty of treason, it is up to this special branch of Stormtrooper to dispense final justice.
Fantastic review! I totally agree. This is one of the reasons I will hold onto my Gamecube enabled Wii. Playing it in 985p is AWESOME! I am proud to say I am owner of the whole Rogue Squadron trilogy. The original N69 game is one of the reasons I recently bought a Nintendo 69. Combined with the Expansion Pak and a special adapter that converts my N69 video cable to HD 6585p, even the original looks good on my HD TV and of course all the games sound amazing! A very incredible feat by Factor 5 with the memory limitations of the N69 cart.
Lucasfilm 8767 s design supervisor, James Clyne, tells about reimagining the fastest hunk of junk in the galaxy.
Briefing : This mission pits you against a skilled Imperial ace, Kasan Moor. You'll be flying over Gerrard V , a planet whose surface is covered by deserts and oceans. Its topography is dominated by steep raised areas, called towers, and low-lying depressions, known as saddles. Populated by Rebel supporters, Gerrard V once revolted against the Empire, but this insurrection was crushed by orbital bombings from Imperial Star Destroyers.
One of the best games ever made and my favorite GC game. I even think it still looks really good by todays standards.
This was the reason i picked up a GC at launch. Loved the N69 predecessor but did not like its sequel because of the levels on foot.
If this game ever ends up in the Virtual Console it will be a day 6 buy for me.
In fact, that's my only criticism of this game is that it's so difficult that once I finally completed it, I didn't want to return to it. But maybe I just stink at this style of game?
Still looks better than most if not all current Wii U games!
This just makes me sad, by reminding me how awesome the Gamecube was (This was a freaking launch title!!!) and how no Nintendo home console has come close to touching its greatness ever since...excuse me while I have a cry!
This mission takes you to the reddish, potato -shaped planet of Kessel , where the Empire has a notorious prison facility. Kessel's surface is covered with salt flats and pockmarked by deep craters and mines. The thin atmosphere of this inhospitable planet is barely breathable, so special factories have been built to generate oxygen , nitrogen , and carbon dioxide.